/** * vBulletin 3.8.7 CSS * Style: 'Guild Wars Guru V3B'; Style ID: 13 */ body { background: #AB9C7F; color: #000000; font: 10pt verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif; margin: 0px; padding: 0px; } a:link, body_alink { color: #750000; } a:visited, body_avisited { color: #750000; } a:hover, a:active, body_ahover { color: #BD6F01; } .page { color: #000000; } td, th, p, li { font: 10pt verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif; } .tborder { background: #9E8C70; color: #000000; border: 1px solid #000000; } .tcat { background: #AC9D86 url(../Img/forumT2_catbg.gif) repeat-x top left; color: #3C3326; font: bold 10pt verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif; } .tcat a:link, .tcat_alink { color: #3C3326; text-decoration: none; } .tcat a:visited, .tcat_avisited { color: #3C3326; text-decoration: none; } .tcat a:hover, .tcat a:active, .tcat_ahover { color: #000000; text-decoration: underline; } .thead { background: #423A2F url(../Img/forumT2_headbg.gif) repeat-x top left; 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color:#fff; } .t-footer .t-footer-curseNetwork .t-footer-featured { border-bottom:1px solid #333; overflow:hidden; padding-bottom:1.5em; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem { float:left; width:23.4625%; margin-left:2.05%; } .ie7 .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem { width:22.4625%; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem:first-child { margin-left:0; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem h4 { text-indent:-9999px; display:block; width:146px; height:102px; background-repeat:no-repeat; background-position:0 0; margin:0; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem.site-gw2g h4 { background-image:url(../Img/featured-gw2g.png); } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem.site-lolpro h4 { background-image:url(../Img/featured-lolpro.png); } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem.site-mmoc h4 { background-image:url(../Img/featured-mmoc.png); } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem.site-gw2db h4 { background-image:url(../Img/featured-gw2db.png); } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem a { display:block; cursor:pointer; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem a:hover h4 { background-position:0 -102px; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem dl { margin:0; background:#262626; -webkit-border-bottom-right-radius:8px; -moz-border-bottom-right-radius:8px; -ms-border-bottom-right-radius:8px; -o-border-bottom-right-radius:8px; border-bottom-right-radius:8px; -webkit-border-bottom-left-radius:8px; -moz-border-bottom-left-radius:8px; -ms-border-bottom-left-radius:8px; -o-border-bottom-left-radius:8px; border-bottom-left-radius:8px; width:126px; padding:5px 10px; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem dl dt { font-weight:bold; color:#fff; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem dl dd { margin:0; font-size:11px; white-space:normal; line-height:13px; color:#ddd; } .t-footer .t-footer-curseNetwork .t-footer-browse { position:relative; padding-left:170px; } .t-footer .t-footer-curseNetwork .t-footer-browse:before,.t-footer .t-footer-curseNetwork .t-footer-browse:after { content:""; display:table; } .t-footer .t-footer-curseNetwork .t-footer-browse:after { clear:both; } .ie8 .t-footer .t-footer-curseNetwork .t-footer-browse { zoom:1; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>a { position:absolute; left:0; width:150px; font-weight:bold; color:#4b4b4b; text-shadow:0 1px 0 #000; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>a.j-selected,.t-footer .t-footer-curseNetwork .t-footer-browse>li>a:hover { background:#2c2c2c; color:#ff5f14; } .t-footer .t-footer-curseNetwork .t-footer-browse>li.t-footer-coreLinks>a { top:0; } .t-footer .t-footer-curseNetwork .t-footer-browse>li.t-footer-communityLinks>a { top:20px; } .t-footer .t-footer-curseNetwork .t-footer-browse>li.t-footer-databaseLinks>a { top:40px; } .t-footer .t-footer-curseNetwork .t-footer-browse>li.t-footer-wikiLinks>a { top:60px; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul { display:none; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul:before,.t-footer .t-footer-curseNetwork .t-footer-browse>li>ul:after { content:""; display:table; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul:after { clear:both; } .ie8 .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul { zoom:1; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul>li { float:left; width:143px; margin:0 20px 2px 0; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul>li a { display:block; background:#2c2c2c; padding:0 3px; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul>li a:hover { background:#383838; color:#ff5f14; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul.j-list-selected { display:block; } .t-footer .t-footer-curseLinks { background:#191919; clear:both; } .t-footer .t-footer-curseLinks>ul { width:1000px; margin:0 auto; text-align:center; padding:30px 0; } .t-footer .t-footer-curseLinks>ul:before,.t-footer .t-footer-curseLinks>ul:after { content:""; display:table; } .t-footer .t-footer-curseLinks>ul:after { clear:both; } .ie8 .t-footer .t-footer-curseLinks>ul { zoom:1; } .t-footer .t-footer-curseLinks>ul>li { display:0; -moz-box-orient:vertical; display:inline-block; vertical-align:middle; margin:0 8px; font-size:11px; text-transform:uppercase; } .t-footer .t-footer-curseLinks>ul>li a { color:#666; } .t-footer .t-footer-curseLinks>ul>li a:hover { color:#ff5f14; } .t-footer .t-footer-createdBy { background:#101010; clear:both; text-align:center; color:#4d4d4d; padding:20px 0 40px; text-transform:uppercase; } .t-footer .t-footer-createdBy>* { display:0; -moz-box-orient:vertical; display:inline-block; vertical-align:middle; } .t-footer .t-footer-createdBy .curse-logo { background-image:url(../Img/icon-curse-logo-footer.png); width:35px; height:50px; margin:0 1em; } .t-footer .t-footer-createdBy .happy-pants { display:block; clear:both; margin-bottom:0; padding:20px 0 0; } .t-footer .return-to-top { background:url(../Img/icon-back_to_top.png) no-repeat right center; padding-right:24px; position:absolute; top:-30px; width:1000px; margin:0 auto; text-align:right; display:block; font-size:11px; font-weight:bold; height:30px; line-height:30px; } .t-footer .return-to-top a:hover { color:#ff5f14; } /* --------------------------------------------------------------------------- Footer ad hack, remove after code push -JB (4/18/13) - Specificity issues due to old code --------------------------------------------------------------------------- */ /* Temp Wrapper */ .show-ads { position: relative; } /* Header */ .show-ads .t-footer .t-footer-curseNetwork { border-top: none; } .show-ads .t-footer-curseNetwork > header:first-child { border-top: 1px solid #333; width: 50%; } .show-ads .t-footer-curseNetwork > header:first-child .t-footer-jumpLink { margin-right: 10px; position: relative; } .show-ads .t-footer-curseNetwork > header:first-child .t-footer-jumpLink:after { background: #151515; content: ""; height: 100%; position: absolute; left: 100%; width: 10px; } /* Featured Items */ .show-ads .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem { float: none; margin-left: 0; overflow: hidden; width: 50%; } .show-ads .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem h4 { float: left; position: relative; z-index: 2; } .show-ads .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem dl { border-radius: 0 8px 8px 0; height: 91px; overflow: hidden; padding-left: 28px; position: relative; top: 11px; left: -10px; width: auto; } /* Remove 3rd & 4th featured sites */ .show-ads .t-footer .t-footer-featureItem:nth-child(3), .show-ads .t-footer .t-footer-featureItem:nth-child(4) { position: absolute; left: -99999px; } /* Med Rect */ .show-ads .footer-ad-medRect { margin-right: -490px; position: absolute; top: 45px; right: 50%; } More on consumables... - Guild Wars Forums - GW Guru
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Old Apr 15, 2008, 08:41 PM // 20:41   #1
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Lots of debate regarding consumables going on around this time, but they're here now and they're not going away.

Many think they make things too easy, some don't care, some want them gone etc.

My issue is that they are too cheap. BUt not in terms of gold/materials; in terms of skill points. It is entirely possible to earn back your 3 skill points in half an hour doin elite missions and content.

Let's say 8 players finish FoW HM in an hour. The teams has probably spent 6 skill points buying consumables. Each one earne 100k xp from quests and probably another 15k xp from kills. This equates to 7-8 skill points EACH for the team, or around 60 in total.

If consumables were increased in cost to 10 skill points each, it would actually make people think a little more. They could still be earned faster than they are used in elite content, but it would likely lessen the reliance on them that many seen to have.

Thoughts?
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Old Apr 15, 2008, 08:44 PM // 20:44   #2
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it really wont solve anything by doing so. Rather then groups just paying one guy 3k per run they would maybe in turn have one guy buy armors another celerity and another grails. Really wouldn't do anything.
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Old Apr 15, 2008, 08:54 PM // 20:54   #3
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Quote:
Originally Posted by MMSDome
Rather then groups just paying one guy 3k per run they would maybe in turn have one guy buy armors another celerity and another grails. Really wouldn't do anything.
That's incorrect. All consumables would be 10 skill points, so just buying one type would still cause you to lose the same amount....
Anyway, I think 10 would be a bit drastic. Most groups for DoA/UW/FoW etc now require to bring celerity, armor, etc. and I think that 10 skill point costs would quickly burn up left over skill points. Ursan owns hard, but even in parties without Ursan, consumes greatly speed up the time for the elite areas ( I actually think that consumes do more than ursan but thats another discussion).

Now I know many very experienced people have have 400+ skill points that 10 wouldn't matter to them, but even on my main I only have about 150. I would think that 5 skill points would be reasonable, for the people that have less experience (like me!)
Or maybe they should be made with Bricks of Mud....

Last edited by MarlinBackna; Apr 15, 2008 at 08:59 PM // 20:59..
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Old Apr 15, 2008, 09:12 PM // 21:12   #4
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No reason to change consumables. They're fine how they are. They're suppossed to help us out in really hard situations, like elite areas, and the fact that they require skill points is good enough
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Old Apr 15, 2008, 09:16 PM // 21:16   #5
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/not signed what a stupid idea. Gawd some people!
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Old Apr 15, 2008, 09:19 PM // 21:19   #6
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An interesting idea...you might get better consideration in Sardelac versus in Riverside, though.
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Old Apr 15, 2008, 09:22 PM // 21:22   #7
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Quote:
Originally Posted by edwinna elbert
My issue is that they are too cheap. BUt not in terms of gold/materials; in terms of skill points. It is entirely possible to earn back your 3 skill points in half an hour doin elite missions and content.
I guess you have never done a HM brawling run with the Lightbringer (or the one that gives you 200% more XP) scroll have you?
That's like 45ish k XP per run - which takes around 10 minutes.

Although I don't bother using consumables (I am just to cheap to waste money on something that can be achieved by just using a skill - especially in the PvE I do!) - I am not in favour in increasing their cost.
I can't find a reason that would justify it.
If a person does not want to rely on them - like me - they don't need to. And having this option is seriously good enough reason for me to not care of their existence and not try to impose my view of the game on other players.
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Old Apr 15, 2008, 09:25 PM // 21:25   #8
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Make it harder to get consumables? LOL Pointless. Anet wants the game to be easy.
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Old Apr 15, 2008, 09:26 PM // 21:26   #9
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for the reasons mentioned above
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Old Apr 15, 2008, 09:28 PM // 21:28   #10
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My solution would be to only allow the use of one set of consumables per zone entered. This way it would help out the party in the difficult parts of an area, but not make the whole zone/mission a breeze.
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Old Apr 15, 2008, 09:31 PM // 21:31   #11
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This is in riverside why?
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Old Apr 15, 2008, 10:04 PM // 22:04   #12
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Why do people always "care" so much?
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Old Apr 15, 2008, 10:13 PM // 22:13   #13
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Allow people to trade in skill points for somethign worth wild, for example 25 points per Z key, then the value of consumable would go up. Just make skill point worth wild having.
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Old Apr 15, 2008, 10:28 PM // 22:28   #14
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making consumables hard to get defeats the purpose of having them in the first place =.=
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Old Apr 15, 2008, 10:42 PM // 22:42   #15
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If you don't like em, don't use em.
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Old Apr 15, 2008, 10:43 PM // 22:43   #16
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I've got about 700 skill points lying around on my main character... probably another 1000-1500 points scattered throughout my other characters. You think I care how many I spend? :P There's no real way to "nerf" consumables without making them obsolete. Eh.. maybe.. *shrug* But increasing skill point cost? Meh.

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Old Apr 15, 2008, 10:48 PM // 22:48   #17
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Don't like them? Don't use them. Which one of those two sentences is 2 hard to understand for you ?
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Old Apr 15, 2008, 10:56 PM // 22:56   #18
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Quote:
Originally Posted by DivineEnvoy
Why do people always "care" so much?
ROFL! This actually made me laugh. I ask myself this question too. haha
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Old Apr 15, 2008, 10:57 PM // 22:57   #19
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If you dont like them, dont use them. I think there's another reason why some people dont like consumables. Since now Every pug can farm more easily with them.
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Old Apr 15, 2008, 11:04 PM // 23:04   #20
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People would just spend more time solo farming in between elite mission runs to quickly earn back skill points.
While an interesting idea... I think it's just too late to change how consumables are.
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